1 REM POP-UP DEMO. CMB/64....L.JACK. 1986 5 C=C+1:IFC=1THENLOAD"BPOP",8,1 10 N=3:GOSUB500 20 POKE679,0:SYS49152:REM STORE CURRENT SCREEN 30 L=6:W=10:C=0:B=1:SA=1238:GOSUB100 40 L=10:W=3:C=7:B=2:SA=1106:GOSUB100 50 L=4:W=18:C=11:B=3:SA=1388:GOSUB100 60 POKE679,1:SYS49152:REM RECOVER ORIGINAL SCREEN 70 END 100 REM POKE IN PARAMETERS & CALL M/C 110 POKE679,L:POKE680,W:POKE681,C:POKE682,41-W:GOSUB200 120 POKE252,A(0):POKE251,A(1):POKE253,A(1):POKE254,A(0)+212 130 SA=BOX(B):GOSUB200:SYS49251:W=W-2 140 POKE253,A(1):POKE254,A(0):POKE682,41-W:SYS49404 150 GETY$:IFY$<>"C"THEN150 160 RETURN 200 A(0)=INT(SA/256):A(1)=SA-A(0)*256:RETURN 500 AD=49461:FORK=1TON 510 BOX(K)=AD 520 READA$:FORJ=1TOLEN(A$):P=ASC(MID$(A$,J,1)) 530 IFP=42THEN550 534 IFP>64THENP=P-64 540 POKEAD,P:AD=AD+1:NEXTJ 550 NEXTK:RETURN 560 DATA"HERE'S A POP-UP TESTER PRESS C *" 565 DATA"PRESS C *" 570 DATA"O.K. NOW RESTORESCREEN...PRESS C*"